He invited me, but then after it says its joining, it almost immediately says the connection to host was lost and kicks me back to my game. We can chat on the Party chat together but we can't play together, once again, we both have our NAT reporting (OPEN). Recommended ports for Xbox One, and I also enabled all the port triggering, and made sure UPNP was setup (ALL this stuff was untouched before Xbox One, it just worked on my Xbox 360 - I think the router recognized the 360 UPNP calls). I have the latest model of Xfinity "One" router, I set my Xbox One IP to static 10.0.0.32 and put that IP in the DMZ, just to be safe, I also forwarded all the ![]() I have my NAT open (although the hidden multiplayer detailed stats says I'm behind a cone nat).
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